The hype around CD Projekt Red’s sci-fi open-world title ‘CYBERPUNK 2077’ is evergrowing even though the title has been delayed three times already.
The initial launch date was planned for April 16th, then pushed to September 17th, announced to be on track for November 19th and now scheduled to December 10th. There are however players that doubt it will be released this year at all.
Planned for PC, current- and next-gen consoles, today we’re finally getting footage of the game running on consoles (Xbox One X and Xbox Series X in this video). It is the first time we get a showcase on how it looks on consoles, so you should definately check it out!
Coming to Xbox One, PlayStation 4, PC, and Google Stadia on December 10th, 2020. The game will also be playable on Xbox Series X and PlayStation 5 consoles when available though backwards compatibility and a free next-gen upgrade will [probably] arrive in a couple of months.
Post-launch content will support the game through both free and purchasable content such as DLC.
PS5 is around the corner and one of the launch line-up’s flagships is ‘Spider-Man: Miles Morales’, an expansion to the PS4 hit ‘Spider-Man’. It is smaller in size and scope than the original and serves as a standalone chapter.
The Ultimate Edition will include a remastered version of the 2018’s PS4 title.
The first look at Playstation 5’s UX (User Experience) such as the UI (User Interface) and other new cool features were has just been revealed hours ago.
It looks and runs smooth. The presentation focused on gaming. Some stuff you should look for:
* Playstation 5 personal time estimate – gives players an idea of how long it will take them to complete the given activity. * Official in-game help – it’s included for active Playstation Plus members in some PS5 games. It basically gives you hints on how to achieve goals without the need for a web search (you know, like looking how players have completed the game on YouTube, or be exposed to any kind of spoilers) * Screen Share – party members can share their screen with the group, allowing others to see them playing in real-time * Parties are bigger than just voice chat now – you can send screenshots (captured with your DualSense) to your friends * Playstation 5 supports voice detection in a couple of languages. You can use the microphone to send messages instead of typing them (it’s up to you)
The Solid State Drive (SSD) in the consoles makes things swift and allows gaming and other activities in an instant.
The console launches November, 12th in North America and 19 throughout the rest of the world.
In less than an hour from now, Sony is holding another PlayStation 5 showcase event which will be around 40 minutes long and all the attention is directed towards it.
Will we finally be knowing the official release date + the price tag for the PS5? Do you dare to hope for the launch line-up to be announced? Will we see other and previously unannounced games revealed? Does Sony have another ace to pull out now?
Here’s the livestream where some of these questions will get an answer, so sit back, relax and enjoy!
After forced to announce a next-gen budget edition of its Xbox Series X (officially titled Xbox Series S) because of a leak , we have been given more insight into Microsoft’s long awaited project.
The Xbox Series S is less powerful than Series X but will be able to offer next-gen features such as fast load times, high frame rates and real-time ray-tracing. It’s also smaller, just check the pic above (it’s the one to the left, duh!).
The launch date is set for November 10th and you’ll be able to pre-order it from September 22nd (just eleven days from now).
As announced (below) Xbox Series X is priced at $499 (£449) and Xbox Series S costs $299 (£249).
It’s been a great launch for the latest Sony-owned PS4-exclusive ‘Ghost of Tsushima’, outselling ‘Bloodborne’, ‘Days Gone’ and ‘Knack’ in terms of initial sales – over 2.4 million copies in the first three days, making it PS4’s fastest selling first-party original IP debut.
It will be made available to owners of the PS4- exclusive this Fall. You’ll need PS+ to download and play with friends or via online matchmaking in a series of two-player story missions or four-player wave-based survival missions. Choose from one of four classes — Samurai, Hunter, Ronin, or Assassin
In a move that could change the future of mobile gaming, Epic Games beats the drum of war and takes on BOTH Apple and Google.
‘Fortnite’ is one of the biggest things in pop-culture and beyond in these last years BUT going on both giants at once it’s more than a bold move.
The background leading to this is Apple removing Epic’s product from Apple Store, after they [Epic Games] implemented direct payments, thus directly cut off Apple’s of their 30% cut. Those percents are standard for purchases in the app store and it’s in the publishing agreement every developer needs to comply in order to be able to offer its product(s) for the platform.
Epic's Fornite has been removed from the App Store after they implemented direct payments, circumventing Apple's 30% cut.
Things however do not stop there. Just hours later, Epic moved against another tech-giant – Google – whose share is also 30% on all revenue made on Google Store, also legally binding in order to get published for the whole worldwide Android market.
Epic Games has defied the App Store Monopoly. In retaliation, Apple is blocking Fortnite from a billion devices.
Epic are NOT seeking any monetary compensation, they ARE challenging the monopoly of Apple [and Google], just as seen above. There is more to this story but to keep things simple: they want to change rules and opting for open mobile markets where everyone would have the possibility to:
1) pay less to Google and Apple, maybe offering lower costs to the end-users
2) launch their own store[s] – [Epic] has one already
Mobile gaming has a market share of aprox. 50% in a industry worth $160 billions.
This is fast, simple and read worthy, you may need translation:
1/15) I den här tråden går jag igenom Epic Games stämningsansökan mot Apple/Google, varför den handlar om mycket mer än höga avgifter på in-app köp och Fortnites borttagning från app store, och hur den kan förändra framtidens landskap för mobilspel och appar. pic.twitter.com/HyeEO5oRBZ